Définitions du sport de sociologues

Voici 3 définitions de sociologues d'horizons divers. Ils se retrouvent sur le fait qu'il y a une spécificité au sport (pas de mouvement identique au cours de l'histoire). Elias : « Un sport est donc, entre autres, une activité de groupe organisée qui repose sur une compétition entre au moins deux parties. Il nécessite un effort physique … Lire la suite de Définitions du sport de sociologues

About

The sources of e-sport Sources... origines, inspiration, informations, thinkings... in abundance! Sources… or origines of e-sport (all this blog). Sources… of inspiration. Launch of a French collective book. Sources… of informations. Launch of a collective bibliography, the biblio-source. Sources… of thinkings. Projects and past writings... the exchanges initiated in addition! Les sources… in abundance! We can developpe projects and maybe could … Lire la suite de About

From videogamer to e-sportsman : toward a growing professionalism of world-class players ?

Philippe Mora and Stéphane Héas This article wrote for a French universitary book coordinated by Mélanie Roustan. This article has been translated in Italian (in Doom. The first person reader). From videogamer to e-sportsman: toward a growing professionalism of world-class players is from now available for consultation on Internet. Thanks to Mélanie Roustan to allow this … Lire la suite de From videogamer to e-sportsman : toward a growing professionalism of world-class players ?

Behind e-sport: a conflict of online competitive game experts

Chapter of the book : Videogames: practices, contents and social stakes Tony Fortin, Philippe Mora and Laurent Trémel Summary Preface p. 9 Gilles Brougère Introduction p.15 Laurent Trémel Behind e-sport: a conflict of online competitive game experts p.25 Philippe Mora Civilisation games: a world representation to question p.123 Tony Fortin and Laurent Trémel Can videogames … Lire la suite de Behind e-sport: a conflict of online competitive game experts

HOLT Jason

Holt, J., 2016, Virtual domains for sports and games.Sport, Ethics and Philosophy, Volume 10, 2016 - Issue 1: Sport and Play in a Digital World. Abstract Videogames present deep challenges for traditional concepts of sport and games. Cybersport in particular suggests that sport might be transposed into digital arenas, and videogames in general provide apparently striking … Lire la suite de HOLT Jason